Call for Demos: IoT Media Mash

March 28, 2016
Comments Off on Call for Demos: IoT Media Mash

IoT Media Mash is a ½ day event on June 8th, 2016 at Viacom with over two dozen speakers delivering lightning talks, panel discussions and interactive demos. Corporate technologists, startup founders and university researchers will discuss the latest at the intersection of connected environments and media interaction.

Students and startups are invited to demo at IoT Media Mash. Use the form below to apply.

Demos will be accepted on a rolling basis, so apply now!

Call for VR/AR Journalism Demos

February 26, 2016
Comments Off on Call for VR/AR Journalism Demos

NYC Media Lab is pleased to issue a call to students and faculty from NYC universities to share augmented and virtual reality journalism projects to be demo’d on Wednesday, March 9th, at “VR in Immersive Storytelling: What’s Worked and What’s Next”. This event is presented by the Daily News Innovation Lab in collaboration with Google News Lab and NYC Media Lab.

Apply now to demo your project to this audience of media executives, researchers, and fellow journalists. Up to five projects will be selected.

Verizon Open Innovation Challenge Funds $250,000 in Research and Prototyping Projects to NYC University Teams

February 3, 2016
Comments Off on Verizon Open Innovation Challenge Funds $250,000 in Research and Prototyping Projects to NYC University Teams

The Verizon Connected Futures Research and Prototyping Challenge, in partnership with NYC Media Lab, supports development of new media and technology projects from universities across New York City, linking students and faculty with industry experts.

NEW YORK, New York – February 3, 2016 – In partnership with NYC Media Lab, Verizon has awarded $250,000 to university teams for research and prototyping projects focusing on connected devices and hardware, journalism, and virtual reality. Fourteen projects from faculty, researchers and students from Columbia University, Cornell Tech, The New School, New York University and Pratt Institute will participate in the program.

The program initiated with a call for applications on September 25, 2015 at NYC Media Lab’s Annual Summit. Representatives from Verizon and NYC Media Lab visited classrooms and labs across the city in a four month recruitment process that culminated with a competitive application pool. Verizon sponsored this City-wide Challenge, presented by NYC Media Lab, to support students, faculty members and researchers affiliated with accredited higher education institutions in New York City. Verizon designated specific topic areas for the challenge: The World Without Phones, Empowering Citizen Journalism, Smart Home, and Virtual Reality. Teams will receive feedback and mentorship from Verizon executives working within those topic areas during the prototype development phase of the Challenge through April 2016.

“Great ideas come from everywhere. At Verizon we’re working with partners across industry, venture and academic communities to help bring these ideas to life and deliver on the promise of the digital world,” said Shawn Strickland, Head of Product Innovation at Verizon. “Through the NYC Media Lab’s Connected Futures program we have found a progressive and innovative partner in New York City’s academic community.”

“NYC Media Lab is grateful for the opportunity to connect Verizon with faculty and students across NYC’s universities to advance new technologies and ideas that will change they way we interact with one another, with information and with the world around us,” said Justin Hendrix, Executive Director of NYC Media Lab. “We are thrilled to see so many disciplines- from design to engineering and beyond- coming together to develop prototypes in response to Verizon’s challenge.”

The winning teams, listed by category, by team lead, additional team members, and by project name, are:

The World Without Phones

Ricki Goldman, Ken Perlin, Yuliya Grinberg, Jocelyn Scheirer, NYU Steinhardt School of Culture, Education, and Human Development
Project Decade merges a wearable skin conductance device with AR/VR to correlate wearers’ visual memory with physiological arousal.

Gaia Scagnetti, Jillian Lea Barkley, Kiran Puri, Ryan Schoenherr and Jennifer Sclafani, Pratt Institute
Auteur is a gestural system that offers the most sophisticated, friendly, empowering, and progressive response for re-empowering users to be directors of their digital/curated lives.

Sarit Szpiro, Shiri Azenkot, Yuhang Zhao, Cornell Tech
Enhancing Wayfinding with Wearables is a system of wearables that provide rich information in different modalities to enhance navigation in an urban environment.

Empowering Citizen Journalism

Hyuk Jae Henry Yoo, Keith Kirkland, Jesse Loosbrock, Dawn Moses, Winnie Wen, YangYang Wang, Kevin Yoo, Elaine Khuu, Pratt Institute
Everybody, Everywhere, Everytime is a toolkit, system and culture for citizen journalism. Easy and accurate capturing and sharing of experiences, made possible through responsible integration of technology and culture.

Joseph Ellis, Shih-Fu Chang, Hongzhi Li, Daniel Morozoff , Columbia University School of Engineering and Applied Sciences
Integrating User Generated Video and Image Content with Broadcast News Videos in Real Time automatically discovers rich visual user generated content from Instagram, Vine, and Twitter that add important supplementary information to news broadcasts.

Yao Wang, Xin Feng, Fanyi Duanmu, Shervin Minaee, NYU Tandon School of Engineering
Witness Video Summarization: A Collective Journalistic Experience develops algorithms that can generate a comprehensive and yet non-redundant video coverage of a news event from videos captured and uploaded by witnesses.

Jessie Contour, Alonso Castro, The New School, Parsons School of Design
Feli Sánchez, Igor Carrasco, Eric Ramirez, Eva Revear, NYU School of Journalism
React amplifies public opinion during live broadcasting to shape and direct journalists’ coverage on the issues we care about.

Smart Home

Victor Vina, Rafaella Castagnola, James Tae, Kayla Schroter, Pratt Institute
Teleobjects are always-on, low-cost, personal, wireless devices which replace and extend mobile apps, occupying small spaces in the home.

Pavan Yedavalli, Xiaodong Wang, Columbia University School of Engineering and Applied Sciences
Using Beamforming for Wireless Power Transfer in an Internet-of-Things Architecture is a prototype solution for a wide variety of devices in consumer, healthcare, and infrastructure.

Ioannis Kymissis, Aida Raquelina Colon-Barrios, Marco Roberto Cavallari, Columbia University School of Engineering and Applied Sciences
The Low Cost Bluetooth Connected Plant Monitor uses sensor technology to develop an ultra-low cost integrated plant monitoring system with bluetooth low energy advanced cost reduction strategies.

Benjamin Meigs, Rishi Kumar, NYU Stern School of Business
Intellifly is an ecosystem for smart/connected devices in aircraft passenger cabins.

Virtual Reality

Jaskirat Singh Randhawa, Grace H. Jun, The New School, Parsons School of Design
Stickie allows users to remotely collaborate on ideas by digitally annotating their spatial environment.

Jared Alan Frank, Matthew Moorhead, NYU Tandon School of Engineering
Connecting People to Robots Using Interactive Augmented Reality Apps uses state of the art hardware and software of mobile devices to provide intuitive metaphors and rich augmented reality feedback for users as they control and interact with robotic technologies.

David Cihelna, Marc Abbey, Gene Han, NYU Interactive Telecommunications Program
Surround is a virtual reality live streaming platform that makes VR streaming accessible and more cost-effective than existing solutions.

Additional support for the challenge includes matching funds from from The New York State Center for Advanced Technology in Telecommunications and Distributed Information Systems (CATT) at the NYU Tandon School of Engineering.

About NYC Media Lab
NYC Media Lab connects technologists in digital media and technology companies with New York City’s universities in order to drive innovation and talent development. A public-private partnership launched by the New York City Economic Development Corporation, Columbia University and New York University, the Lab seeds projects to foster collaboration across a range of disciplines- from data and design to engineering- core to the future of media and communications. More is at www.nycmedialab.org.

Media Contact: Ally Kirkpatrick
ally@nycmedialab.org
(646) 854-2559

Exploring Future Reality – A New Report by NYC Media Lab

December 14, 2015
Comments Off on Exploring Future Reality – A New Report by NYC Media Lab

Google Cardboard. Samsung Gear. Microsoft Hololens. Magic Leap. And soon, the consumer release of Oculus Rift. Is the age of virtual and augmented reality, long anticipated, finally upon us?

This special report from NYC Media Lab focuses on the impact of virtual and augmented reality on the media and technology industry, including best practices on how to build experiments in storytelling, production, and distribution. The report includes insights from senior technologists and strategists at Jaunt, the Associated Press, NBCUniversal, HBO, the Wall Street Journal, and more.

Also featured within the report:

  • a roundup of forecasts on device penetration, value of the market, and consumer adoption
  • best practices in developing capacity for producing virtual reality
  • guide to the virtual reality ecosystem for media companies

Call for AR/VR demos: Digital Content Next Annual Summit

November 30, 2015
Comments Off on Call for AR/VR demos: Digital Content Next Annual Summit

NYC Media Lab is pleased to issue a call for students in NYC universities to propose projects in augmented and virtual reality to be demo’d at the Digital Content Next Annual Summit in Miami February 1-3, 2016.

The Digital Content Next Annual Summit is DCN’s gathering of its 60+ member companies, which include such brands as Discovery, Disney, BBC, Bloomberg, and NBCUniversal. See a full member listing here. NYC Media Lab is pleased to partner with DCN to create this opportunity for graduate students to get in front of industry influencers and show off their projects and talents.

The DCN team is open to ideas for exciting demos. Projects may include VR headset experiences, but could be more elaborate. You could propose a site-specific installation with projection, for instance, or even a performance of sorts. The desire is to expose the attendees to the most groundbreaking, innovative and interesting ideas that NYC students are developing when it comes to utilizing VR and AR for media, entertainment and gaming applications of the future. We want to inspire and delight the participants (and who knows, you may get interest in partnerships or funding from this group!)

Travel expenses are included for the three (3) selected teams that will demo their projects at the dinner on night 2 of the Summit, February 2nd.

How to apply:

1. Prepare a no more than one page application letter that includes the following details:

-Names of up to 2 team members including degree program and expected graduation date for each
member of the team
-A 1-2 paragraph description of your project concept
-A description of any technical requirements or other complicating factors
-A link to visuals or a portfolio site that explains your project
-A statement confirming you are available to travel to Miami February 1-3.

Your application letter should be in a PDF format and should be delivered to Allyson Kirkpatrick by emailing ally@nycmedialab.org.

2. Complete the letter of application by 11:59 p.m. on Dec. 15th, 2015. NYC Media Lab will share submissions with DCN organizers and inform them of selection status by December 18th.

We hope to review excellent proposals and send some great demo teams to Miami to meet with industry leaders.

Feel free to contact Ally Kirkpatrick, Community Manager at NYC Media Lab, with questions. She is on ally@nycmedialab.org.

DETAILS ON THE DCN ANNUAL SUMMIT

ORGANIZATION: Digital Content Next is a 13-year-old trade association that focuses exclusively on helping digital content companies grow their businesses and move into the future. The 10-person staff develops original research, hosts members-only events for networking and information sharing and provides valuable thought leadership, perspective and content into the marketplace.

PROJECT: Showcase an VR-focused project, business idea, application for our DCN Summit event. The Summit is one of the biggest events that the organization puts on each year –2.5 days of speakers designed to help them think about their businesses in new ways and to learn, share and take away valuable insights.

AGENDA TOPICS

AUDIENCE
We expect around 200 attendees from our member companies (http://digitalcontentnext.org/membership/members/) The attendees are senior executives who are mostly in charge of the digital business for these media companies. Some head up revenue; some are more operationally or product focused.

LOCATION
All of the sessions take place in one large conference room at a luxury hotel in Miami. The dinner and demos will take place in a smaller room with a stage, screen and full AV capabilities as needed. The hotel has a pretty sophisticated A/V team and we have large screen TV access in the room.

BUDGET
DCN will provide travel for up to 2 people/team + 2 nights accommodation.

NYCEDC Columbia CUNY New School NYU Pratt